Villager
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Villagers are village-dwellers who try to make their fortune in a non-violent manner - be they traders or craftsmen. They almost universally lack the strength that comes from a life of physical labour, and thus are not conscripted as often as peasants. If forced into violence, they tend to learn fencing in self-defence, or else learn dirty tricks from criminal elements in their hometowns.
Information
Advances from: | |
Advances to: | Fencer Thief |
Cost: | 9 |
HP: | 16 |
Movement: | 5 |
XP: | 18 |
Level: | 0 |
Alignment: | neutral |
ID | QoW Villager |
Abilities: |
Attacks (damage - count)
Resistances
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blade | -30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 35% |
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Cave | 2 | 25% |
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Coastal Reef | 2 | 25% |
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Deep Water | - | 0% |
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Flat | 1 | 30% |
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Forest | 2 | 35% |
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Frozen | 2 | 20% |
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Hills | 2 | 35% |
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Mountains | 3 | 35% |
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Mushroom Grove | 2 | 35% |
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Sand | 2 | 20% |
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Shallow Water | 2 | 20% |
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Swamp | 2 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 35% |